Thomas King
Technical Artist Thomas King


Technical Artist Thomas King


About Me

I've been in the gaming industry professionally for nearly 2 decades.

I started out at a gaming studio that was brought under the Microsoft Gaming Studios label to work on a AAA title, during which I won several "Log-it" awards as a Senior Programmer and Front-End Lead.

I pursued 3D UI Art to develop my Traditional Art skills into 3D modeling, soon after- the CEO of Sony Online Entertainment contacted me offering a job.

I later became a Senior Environmental Artist and Lead Technical Artist, creating massive environments, buildings, vehicles, and props for modern console games.

I'm more widely known as the Fantasy Artist T.King, for work done on EverQuest and World of Warcraft.

Lead Tech. Artist

I am currently a Lead Technical Artist in the Gaming Industry. I am in charge of both Art and Program development.

See my linked-in profile for professional information:
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